Mercenaries
Mercenaries are expensive, powerful, and rare allies on the battlefield and always work alone, creating enmity with their own kind, for this reason, only a maximum of 3 mercenaries of each type can be used in the attack or defense of a Castle.
Thanks to the powers and special attacks that mercenaries have, they make them the most valuable NFTs when attacking or defending.
Unlike Troop units, all Mercenaries come back to be defeated in battle, but have a cooldown of 24 hours before being used again on the battlefield.
The following data tables show all the mercenaries' attributes in their Regular and Golden versions:
Regular Mercenaries
Mercenary | Strength | Powers |
---|---|---|
Wizzard | 6 | Blast |
Specter | 8 | Fear I |
Gryphon | 8 | Flight |
Pegasus | 9 | Flight |
Dragon | 10 | Flight |
Demon | 11 | Death Pact |
War Machine | 10 | Fortify |
Golden Mercenaries
Mercenary | Strenght | Powers | Midas |
---|---|---|---|
Wizard | 8 | Blast, Moral I | 1 |
Specter | 10 | Blast, Fear II | 1 |
Gryphon | 10 | Flight, Moral I | 1 |
Pegasus | 12 | Flight, Moral II | 1 |
Dragon | 13 | Flight, Fear III | 1 |
Demon | 14 | Death Pack, Fear III | 1 |
War Machine | 13 | Fortify, Moral III | 1 |
Stake Heroes and Mercenaries
Select which Hero or Mercenary you want to stake in the game. A player can always unstake their Heroes and Mercenaries anytime.
Once the Hero or Mercenary is staked you can check in the Castle screen it available to use. In anycase, the player can Add to the Castle or use for battle. Just follow the same actions as Troops.
Last updated